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Spellcasters Chronicles // Nordic Shores

Rainy Variation

Rainy Variation

"Witness the aftermath of Valm’s great wars and walk the desolate grounds of the Nordic Shore Arena!"

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Nordic Shore was the second map created for Spellcasters Chronicles. Building on everything we learned from the first map, we were able to establish much stronger visual themes and push the overall quality even further.
The map tells the story of a giant sea monster assault on the Fortress of Valms, bringing the battle to its shores and walls.

Thanks to the incredible work of our lighting team, the map features two distinct in-game lighting variations. The entire texturing workflow was designed to be fully parameterized, allowing the environment to adapt seamlessly to different lighting conditions.

I had the opportunity to work on this level from the very beginning, collaborating closely with the Level Design team to explore layouts and shape the environment.

Looking back, Nordic Shore became the most visually accomplished map in Spellcasters Chronicles, and I'm incredibly proud of what we achieved together as a team.

Thanks to the environment art team:
Bruno Dosso https://www.artstation.com/dosso
Paul Rouillard https://www.artstation.com/gondry
Irina Rejaumont https://www.artstation.com/irarej
Thomas Baldeck https://www.artstation.com/thomasbldck
Laura Didier https://www.artstation.com/laurad
Joe Rodriguez https://www.artstation.com/joeyvesper
Mélanie Khau https://www.artstation.com/melaniekhau
Ophélie Braun https://www.artstation.com/ophelie_braun

Lighting Team:
Matthieu Martiny https://www.linkedin.com/in/matthieumartiny/
Valentin Barthelemy https://www.linkedin.com/in/valentin-barthelemy-cgartist/